Age of Empires Online Animations Part 7 On the Range
All ranged units can, obviously, attack at a distance, and they are mostly good for taking down melee infantry units because they [melee] cannot [attack at a distance]. Too bad for those melee chumps. However, some ranged units have better purposes, such as taking on cavalry. I remember one 2v2 playtest session, I used my [...]
Age of Empires Online Animations Part 6 A Compacted Geology Wink
This post is a mixture of animals: Caravans from Greek and Egyptian, a cow, and, two that–to my knowledge–are not in the game, the goat and the pig. I really don’t have much to say about these guys. So, let the viewing begin! Click on the images to view the animations. Animations require quicktime to [...]
Age of Empires Online Animations Part 5 Fish Under Siege
Whose going to save those fish?! Oh…wait…those fish are for eating. Carry on. All ships, for the most part, were animated the same way. The idle would be animated, and then attack and movement animations were based on that. Deaths would be a pretty generic version of the ship sinking into the sea. Here’s two [...]









