Orcs Must Die! Unchained Reel

July 6, 2018, 7:58 pm http://vimeo.com/247315709

This is a tiny bit of my animation from the Orcs Must Die! Unchained video game. The reel shows my best and varied work from the project, comprising of in-game animation and cinematic animation for the game’s trailers.

As the Principal Animator, establishing the animation style and quality for the project, I led the animation vision during the 4-year development; directing and collaborating with some amazing animators. To help maintain animation consistency, I focused on style (look and feel), quality, and individual talent growth/development—all through using the mechanics of animation to achieve our goals. I also worked to build the department into a cohesive unit: an open, communicative (small) community. In which, we can brain-storm ideas, give suggestions, critique and feedback, and challenge direction decisions—in the efforts to create the best animation and the best product possible—all in a safe and fun environment. While helping them realize their animation ideas, I propelled the team, and, in turn, the team drove me, to brainstorm new ideas and to continually push our creative muster to its limits. It is such a fantastic animation department, and I am honored to be amongst them day-in and day-out. There is no doubt that I learned more from them than they learned from me. Thank you!

Responsibilities

Animation
Animation Direction
Cinematic Development
Team Leadership (1-on-1 Animation Dailies, Group Animation Weekly Review, Mentorship and Talent Development, Task Assignments)
Skeleton Creation, Skin Weights, Rigging-LITE, Animation Trees, Physics Assets
Being an all-around nerdy nerd. 😛

Reel Breakdown

With the exception of the listing below, all animation is hand-keyed by Charles Tinney

00:49
Animated Warmage and Decoy Trap
Face Animation BG Characters
Directed BG Characters’ Body Animation (Animated by Barry Rooney)

00:59
Animated Warmage and Decoy Trap
BG Run Animation Hogarth and Zoey
Face Animation BG Characters
Directed Sorceress Knocking over Decoy Trap (Animated by Barry Rooney)

01:22
Visualized Shot, Camera, Staging, Composition, Layout Animation
Animated Warmage, Orc, Ogre
Face Animation BG Characters
Directed BG Characters’ Body Animation (Animated by Barry Rooney)

02:05
Animated Warmage, Sorceress, Zoey
Face Animation Hogarth (big axe/shield guy)
Directed Body Animation Hogarth (Animated by Barry Rooney)